Mirell3D API
Mirell3D is simple and intuitive API Framework designed to minimise the effort for 3D Development with ActionScript 2.0.
Included example applications using the various framework features enable your web application to quickly and simply show 3D content.
In-depth common 3D engine requirements (culling, object management, optimizations...) are handled from Mirell3D saving you valuable time.
Features:
- Full API Documentation
- Many Examples Included
- Quaternion based free full 3D movement Camera
- Quaternion based Rotations
- Multiple Light, Camera and Object Support (Scenes)
- Flat Shaded Lightning
- Various Primitives (Line, Polygon, Cube, Sphere, Custom Meshes ...)
- All objects support standard MovieClip Events (onPress, onMouseOver, ...)
- Z-Sorting and Hidden Backface Removal
- Vertex Sharing / Efficient calculations
- XML (De-)/Serialization of any Object
- Texturemapping support (swf,jpg)
- Pointsprites (swf, jpg)
- Curves and Curved Polygons
- Scene converter for 3D Studio (.3ds) and Quake2 Model (.md2) Files supporting Lights, Cameras, Meshes, Materials
- Loading of scenes and models dynamicly from (.m3d) Files
- Create scenes in your favourite modeler, export to .3ds, convert to .m3d, load as desired using the engine