A
Adds the specified vertex to the end of the vertexlist
B
C
Core Class for the 3D Engine.
Base class for any object in 3D space
Constructs a new C3DObject instance
A camera with various functions which makes use of Quaternions
Constructs a new Camera instance
Represents a RGB color
Constructs a new color object
Set the camera rotation using euler angles
Creates an ambient light
Returns an excact copy of this color
Makes an exact copy of the object
Trigger creation of the object's movieclip
Trigger creation of the object's movieclip
Trigger creation of the object's movieclip
Trigger creation of the object's movieclip
Definition of a 3D scene with lights, styles, objects and used cameras
Standard Vertex representation.
Create a new CVertex using the supplied position as a base
D
Trigger removal of the object's movieclip
Trigger removal of the object's movieclip
Trigger removal of the object's movieclip
Trigger removal of the object's movieclip
Draws the object
Draws the object
Draws the object
Draws the object
Draws the object
Draws the object
Draws the object
Draw a variable arc within an movie.
Draws a circle within a movie.
Draws a rectangle within a movie.
Draw a star within an movie.
E
F
Number of frames to skip
Unserializes XML into the object
Unserializes XML into the object
Unserializes XML into the object
Unserializes XML into the object
Unserializes XML into the object
Unserializes XML into the object
Unserializes XML into the object
Unserializes XML into the object
Unserializes XML into the object
Unserializes XML into the object
Unserializes XML into the object
Unserializes XML into the object
Unserializes XML into the object
Unserializes XML into the object
Unserializes XML into the object
Unserializes XML into the object
Unserializes XML into the object
Unserializes XML into the object
G
Retrives the amount of red in the color
Returns a new color instance of this color
Return the color as decimal value
Retrieves the current direction vector
Retrieve the movieclip the object draws itself on
Retrives the amount of green in the color
Retrieve the object's movieclip
Retrives the name identifier for this camera
Retrieves the object associated as the parent of the object
Retrieves the currently set perspective of this camera
Retrieves the current center point of the object
Retrieves the current center point of the object
Retrieves the current center point of the object
Retrieves the current center point of the object
Retrieves the current center point of the object
Retrieves the amount of red in the color
Retrieves the current rotation of the object
Retrieves the current rotation of the object
Retrieves the current rotation of the object
Retrieve the type of the object
Retrieve the vertices of the object
H
Determine if object has faces
Determine if object has faces
Determine if object has faces
Determine if object has vertices
I
Determines if object needs to be redrawn
Determines if objectstate has changed
L
Enable/Disable Lightning
Loads a scene from the specified filename.
The Mirell 3D ASCII logo
Rotates camera to point to a coordinate in space
M
Moves this camera relative to it's current view vector
N
Engine name
O
Set the event method associated with this standard movieclip event
Set the event method associated with this standard movieclip event
A function to be called every rendercycle
Set the event method associated with this standard movieclip event
Set the event method associated with this standard movieclip event
Set the event method associated with this standard movieclip event
Set the event method associated with this standard movieclip event
P
R
Removes the specified vertex from the vertexlist
Renders a frame of the specified scene
Set the roll of this camera
Rotate the object using a quaternion
Rotate the object using a quaternion
Rotate the object using a quaternion
Rotate the object using a quaternion
Rotate the object using a quaternion
S
Scale the object in space
Scale the object in space
Scale the object in space
Sets the amount of blue in the color
Sets this color's RGB amounts
Sets this color's RGB values using a decimal value
Set the current direction vector
Set the movieclip to draw the object on
Sets the amount of green in the color
Retrives the name identifier for this camera
Associates an object as the parent of this
Sets perspective of this camera
Sets the center point of the object
Sets the center point of the object
Sets the center point of the object
Sets initial position of the vertex
Sets the center point of the object
Sets the amount of red in the color
Assigns a renderer to use
Set the current rotation of the object
Set the current rotation of the object
Set the current rotation of the object
Sets the movie to render this scene on.
Sets the position of the movie the scene is renderen on.
Sets the boundries of the viewport.
Provides functions to draw shapes on MovieClips using standard Drawing API.
T
Enable/Disable Textures
Converts the specified object to a string and returns it.
Converts the specified object to a string and returns it.
Converts the specified object to a string and returns it.
Converts the specified object to a string and returns it.
Converts the specified object to a string and returns it.
Serializes the object into XML
Serializes the object into XML
Serializes the object into XML
Serializes the object into XML
Serializes the object into XML
Serializes the object into XML
Serializes the object into XML
Serializes the object into XML
Serializes the object into XML
Serializes the object into XML
Serializes the object into XML
Serializes the object into XML
Serializes the object into XML
Serializes the object into XML
Serializes the object into XML
Serializes the object into XML
Serializes the object into XML
Serializes the object into XML
Translate the position of the object
Translate the position of the object
Translate the position of the object
Translate the position of the object
Translate the position of the object
V
W
X
Y
Set the yaw of this camera